The MegaCryptoPolis 3D decentralized city game guide.
DOCUMENTATIONInfluence Points
The core parameter of a player’s success relies on the number of influence points they buildings possess. Influence points defines buildings opertaion effectiveness and shares a player receives in the Funds.
The amount of influence points generated by a building depends on the level of the building and the surrounding buildings.
- In Office and Municipal buildings Funds allocation depends on each player’s total share of Influence Points generated within a given game cycle.
- In Residential, Production, Industrial and Energy buildings Influence Points defines the results of building production — amount of Resources received or a power of Appliances produced.
- In Commercial buildings Influence Points defines the variety of styles offered to Citizens.
The main factor that defines the number of influence points that can be generated by a building within a gaming cycle is the impact of the building's structure and its surroundings.
RESIDENTIAL
from Municipal aroundfrom Commercial around
from Office around
from First 10 Residential around
from >10 Residential around
from Industrial around
from Energy around
from Production around
OFFICE
from Residential aroundfrom First 10 Offices around
from >10 Offices around
COMMERCIAL
Residential aroundfrom First 5 Commercial around
from >5 Commercial around
MUNICIAPAL
Residential aroundthe first 5 Municipal around
>5 Municipal around
PRODUCTION
the first 5 Office aroundthe first 5 Industrial around
the first 5 Production around
the first 5 Energy around
INDUSTRIAL
Offices aroundthe first 5 Industrial around
>5 Industrial around
the first 5 Energy
ENERGY
>5 Energy aroundthe first 5 Industrial around
the first 5 Production around
For example, a commercial zone that is located next to a large residential development zone will have a positive impact. But if there is a factory built next to a residential building, this will have a negative impact on the amount of influence points generated by that particular construction.